Backrooms lvl 6.

Overview. Sublevel 6.1, also known as "The Snackrooms", is a sublevel of Level 6, the 7 th level of the Backrooms. This Level is an unnaturally large mall cafeteria, with many different snack bars, joints, and vending machines. The badge for Sublevel 6.1. Button used to open the entrance to Level 11.

Backrooms lvl 6. Things To Know About Backrooms lvl 6.

Made level 6 Lights Out, Level 109 Rabbit Fields, and Level 666 The Hallway to Hell of The Backrooms in #Fortnite! #thebackrooms Watch the other Backrooms Vi...Level 20.6 is a sublevel between Level 20 (The Warehouse) and Level 21 (The Numbered Doors). However, the sublevel itself is mainly connected to the former, mainly because of the storage-themed corridors. However, the ever-so claustrophobic seem to show a slight resemblance to those of the latter. Because of its constantly shifting nature, it ...Image of Level 0.6. Level 0.6 is a yellow, infinite hallway. This level has a major difference between Level 5 and Level 0.6 with the biggest difference is that the level lacks a lobby, Beverly Room and Boiler room. The Beast of Level 5 or known as The Beast of Level 5 and Level 0.6 also roams this level and not only appears when you have low ...Level Θ. Languages: rating: +66 + – x. ⠀. My abode, more appropriately titled Level Θ to you, is a sanctuary that lies beyond the expanses of the nearby province. Hush, you may rest your weary soul, there are no more challenges that lie ahead my dear shard. The Backrooms is an isolated place, residing outside the bounds of time.Phase 1: For the first 24 hours of one's presence within the level, no symptoms will be found. However, by the second day, one might notice small flakes of gold on their skin, along with yellow-ish rings forming across their fingers and thumbs. Phase 2: After 3 days of being within the level, the flakes of gold will have grown larger and more ...

Level (#): The entity is found only in its main habitat/level. Majority but mainly on level (#): The entity is found in a majority of levels but mainly its main habitat/level. Extinct: The entity has been wiped out. Nearly Extinct: Very few of the entity remain and are mostly found in hidden levels. Rare: The entity is found in less than 5 levels.Full summary on Level 6 of the Backrooms - "Lights Out". Sources: http://backrooms-wiki.wikidot.com/, http://backrooms-wiki.wikidot.com/Consider subscribing ...Level 6是后室的第7层。 Level 6是一个广阔的,无法确定大小的黑暗空间,由金属墙、砖砌地板和复杂的管道系统组成。整个楼层完全充满了黑暗,任何光源在这里都会失去作用。到目前为止,任何照亮该楼层的计划均失败了。蜡烛不会被点亮,打火机不会冒火花,电灯更是完全停止工作。

First: find a liminal space image Second: think of something backrooms-ey Third: think if you want it to be a normal level or an enigmatic level Fourth: post it on here Fifth: backrooms level. 2. Reply. true.

Discover the entities of the Backrooms: the friendly, the beastly and the entirely inscrutable. Read from Entity 1 to Entity 999. ... Entity 18 - "The Beast Gentleman of Level 5" Entity 19 - "The Disease" Entity 20 - "Scits" Entity 21 - "Hook Head" Entity 22 - "Warning Kites" Entity 23 - "Unapproachable Horse"Description. An image of a neutral karma rating roller coaster in Level 999. Level 999 is a foggy amusement park on a large yet finite island surrounded by what appears to be an infinite ocean. A sign will appear at the entrance reading " Karmaland Amusement Park ." The ocean is estimated to be 10,000ft deep at its deepest and 100ft deep at its ...Level 19 "Iron Sub" is a level that is quite small, it takes place in an old small sub. The submarine is made of visibly rusted iron, rusty pipes can be seen throughout the place, which is only illuminated by a dim light bulb. At the front are the controls, also in a state of complete rust like the rest of the submarine. There is a radar where you can see the submarine and the objects around ...The Contagion of Level -6 is of great threat to its constituent levels. Whilst humans are unable to naturally survive in the conditions of -6, it seems entities are much more durable. There are half-melted entities, straight from the Hive, hopping through levels. Contact with future levels could result in their loss.Donate here to support my channel!https://ko-fi.com/goldclassvideosA compilation of backrooms found footage features unusual levels. Please subscribe to see ...

Moderate entity count. Description: The entrance to level 6.6 is similar to that of entering level 6.1 or "The snackrooms". Exiting level 6.6 is possible and can be done by climbing in nearby ventilation shafts, which will bring you to level 0. Level 6.6 is similar to level 6, However there is significantly more light sources.

Level (#): The entity is found only in its main habitat/level. Majority but mainly on level (#): The entity is found in a majority of levels but mainly its main habitat/level. Extinct: The entity has been wiped out. Nearly Extinct: Very few of the entity remain and are mostly found in hidden levels. Rare: The entity is found in less than 5 levels.

Level 36, frequently referred to as "the Airport" or the "Desolate Terminal," is a vast airport terminal building that stretches indefinitely.Many travelers consider Level 36 to be a secondary hub of the Backrooms, similar to the Hub, since its exit leads to any outdoor levels, with the designated numbers of the levels increasing as one travels deeper into …#backrooms #explained #level #readings #level_6.2 #liminalspace #sublevel #light #out #neon #maze original article:http://backrooms-wiki.wikidot.com/level-6....Level 67 is the 68 th level of the backrooms. Foreword " "Level 67 is definitely what I'd consider a strange case when it comes to levels. Although it seems like a foggy and stagnant harbor at first glance, many things make this place rather mysterious. Despite only being recently discovered in 2016, we've been trying to study it as ...Description: Level 28, known for its only distinguishing landmark, Stormstone Keep, is a level that closely resembles The Frontrooms with a few major differences. Any wanderer no-clipping into Level 28 with fall at the foot of the keep, and immediately notice that the sky is a deep indigo blue. The sky is devoid of both a sun and a moon, and ...Level 0 • Level 1 • Level 2 • Level 3 • Level 4 • Level 5 • Level 6 • Level 7 • Level 8 • Level 9 • Level 10 • Level 11 • Level 12 • Level 13 • Level 14 • Level 15 • Level 16: Chapter 2: Level 17 • Level 18 • Level 19 • Level 20 • Level 21 • Level 22 • Level 23 • Level 24Level 825 η は、 The Backrooms の 826番目の階層である。 Level 825 η は、the frontroomsで送電に用いられるような鉄塔がいくつも建った、私たちが知る限り無限に続く空間です。 それらの鉄塔は錆び付いており一切の機能を喪失していますが、時間経過によって劣化がこれ以上進行することはないと考え ...

The first layer resembles Level 0.2, your first image if on Singleplayer is to take a picture of the Graffiti on the wall, then search around for an opening into Level 0 and take a picture of that. NOTE: For the photos taken you might need to get closer than you think for it to count, you will know if it counted if the photo on the camera ...The Office (The 7th level of the Backrooms) is a large, empty office with multiple rooms and hallways, similar to The Lobby. When exploring The Office, the wanderer can find some computers, vending machines and file cabinets. You can search the vending machines and files cabinets to find various random crafting materials. In order to exit this level, the player needs to find 8 different ...Level 7. Level 6, also known as Lights Out, is a pitch-black maze of darkness and doom. When using a Flashlight, it shows the level to be a destroyed, abandoned, and dirty labyrinth. You can find rusty lockers, dirty tables with Items on them, ladders, coils, and more objects scattered throughout.Level 89 is the 90 th level of the Backrooms. The first known photograph taken of Level 89. Level 89 is a complex of oddly connected rooms that expand endlessly. The floors are tile, the walls are torn, dark-colored concrete, and the ceilings are aluminum, metal, or conductive material. The rooms resemble shops, including arts and crafts shops ...Level 6.4 is a series of raised paths above a field of tall grass of undetermined size. The paths themselves are raised on a slope of about 4 meters (13.1 feet) at a 60-degree angle and are extremely vegetative. The tops of the paths appear to be made out of stone bricks, but many areas of path have been overtaken by foliage.

Level 0 • Level 1 • Level 2 • Level 3 • Level 4 • Level 5 • Level 6 • Level 7 • Level 8 • Level 9 • Level 10 • Level 11 • Level 12 • Level 13 • Level 14 • Level 15 • Level 16: Chapter 2: Level 17 • Level 18 • Level 19 • Level 20 • Level 21 • Level 22 • Level 23 • Level 24 Level 6 is the 7 th level of the Backrooms. Description. Level 6 is an expansive complex of indeterminate size, consisting of metallic walls, concrete floors, and complex systems of pipes. Strangely, the entirety of the level is shrouded in a complete, profound darkness, with any artificial sources of light being immediately extinguished upon ...

Level 169 is the 170th level of the Backrooms. Level 169 is a complex system of different sub-levels (some of which are yet to be confirmed), each vastly varying in difficulty. It is advised to avoid this level at all costs unless you plan on living in Sub-Level 1 for the rest of your life. Entrances to this Level are unstable. One wanderer found themselves in this level after falling ...Level 28 is the 29th level of the Backrooms. Not to be confused with The Attic, a location commonly considered to be the "top" of the Backrooms. Level 28, commonly referred to as "The Attic," "The Crawlspace," or "The Loft," is an immense complex space incorporating numerous interconnected attic chambers, with the level design constructed of wood generating a random room shape. When entering ...Escape the Backrooms. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Escape the Backrooms > Guides > Bob Shnitzal's Guides. 27 ratings. Level 6 - Lights out Map. By Bob Shnitzal. A quick little walkthrough on how i remember the path for Level 6- lights out. Award. Favorite. Share. Basic map & how i remember the path.I'll be be showing you how to Complete Levels 0 to 16 and also show the Ending for Apeirophobia!0:00 Intro0:54 Level 0 - Lobby2:43 Level 1 - Poolrooms6:00 Le...Level 37 is an expansive complex of interconnected rooms and corridors slightly submerged in undulating, lukewarm water. Each area of the level varies greatly in size and structure, ranging from uniform pools and hallways to more open, abnormally-shaped areas. The walls, ceilings, and floors of the level all appear to be constructed from the ...The Backrooms somehow got even worse, now I can't see anything, GREAT, THIS IS WHAT I WANTED.Discord: https://discord.gg/NmannxGwbNAyay Bourke: https://www.y...This found footage was discovered September 17th, 2022 and shows video proof of backrooms level 11 (the endless city).Have questions? comments?JOIN THE TEAM ...Description. A picture taken by a Wanderer in Level -188. Within Level -188 lies an abandoned wooden cabin, thoughtfully stocked with Almond Water and a cache of essential survival provisions. This charming refuge boasts a complete set of furnishings, featuring distinct rooms like a lavishly appointed bathroom, a well-equipped kitchen, a cozy ...

Full walkthrough level FUN and level 2 in Escape The Backrooms!!! No Commentary"Escape the backrooms" on steam: https://store.steampowered.com/app/1943950/Es...

Discover the entities of the Backrooms: the friendly, the beastly and the entirely inscrutable. Read from Entity 1 to Entity 999. ... Entity 18 - "The Beast Gentleman of Level 5" Entity 19 - "The Disease" Entity 20 - "Scits" Entity 21 - "Hook Head" Entity 22 - "Warning Kites" Entity 23 - "Unapproachable Horse"

At its core, the Backrooms are structured into levels, a categorization of the various spaces that make up this labyrinth. Each level offers a unique environment, ranging from the eerily mundane to the outright bizarre and terrifying. The levels are numbered for convenience, but the true nature of the Backrooms' structure is anything but linear.Level 6 – “Lights Out” Image: The Backrooms Wiki. Wandering too far into Level 5’s Boiler will land you in Level 6, “Lights Out.” Arguably the scariest level in the Backrooms, Level 6 is a pitch-black labyrinth devoid of light and sound.Level 6 is an expansive complex of indeterminate size, consisting of metallic walls, concrete floors, and complex systems of pipes. Strangely, the entirety of the level is shrouded in a complete, profound darkness, with any artificial sources of light being immediately extinguished upon entry. The absolute … See moreDespite this, many people still go insane. They may show symptoms and behaviors similar to a Jovial, such as hysteria and a lack of reasoning, although there is a clear absence of the Sanguine Festivus virus in level 5. Many also speculate that this level fosters the transformation of Wretches.. Many paintings, mainly portraits, appear on the walls of the hotel complex, and wanderers have ...Level 7. Level 6, also known as Lights Out, is a pitch-black maze of darkness and doom. When using a Flashlight, it shows the level to be a destroyed, abandoned, and dirty labyrinth. You can find rusty lockers, dirty tables with Items on them, ladders, coils, and more objects scattered throughout.Level 232, known as the "Field of Forgotten Forts", is the 233 rd level of the Backrooms. It is a picturesque yet desolate expanse of countryside scenery, interspersed with abandoned structures. Being pleasantly scenic and devoid of hostile entities, its landscape lends itself well to the establishment of outposts and communities.There is an abundance of natural resources, fertile ground, and ...The picture was taken by an unknown user utilizing a throwaway account. Level 68 is the 69th level within The Backrooms. It has the appearance of a massive movie theater; with architecture similar to that used in the Northeastern United States. Objects within Level 68 feel organic in nature and fungal growths are common throughout.A False End is a secret and enigmatic level of the Backrooms.. Description. A False End, also known as The End or A False Ending to many, is a trap location or level that is meant to "lure" wanderers into a false sense of security, thinking that they have escaped The Backrooms. The appearance of A False End seems to mimic that of an abandoned library from The Frontrooms with two signs that ...The Contagion of Level -6 is of great threat to its constituent levels. Whilst humans are unable to naturally survive in the conditions of -6, it seems entities are much more durable. There are half-melted entities, straight from the Hive, hopping through levels. Contact with future levels could result in their loss.

Hey everyone! WELCOME TO BROOGMASS DAY 7 (LEVEL 6!) This video is all about level 6 of the backrooms aka "Lights out" this level is so weird to me, and I …Level 6.4 is a series of raised paths above a field of tall grass of undetermined size. The paths themselves are raised on a slope of about 4 meters (13.1 feet) at a 60-degree angle and are extremely vegetative. The tops of the paths appear to be made out of stone bricks, but many areas of path have been overtaken by foliage.This level has a main room that has the exit and many items on the tables to keep yourself sane when in the other 4 sectors. As such, you can enter these 4 areas in any order you wish. So what you should do first is grab items and do each sector 1 by 1. The Sectors you can enter include: The Party Sector (the bright blue hallway) The Playhouse Sector (the pink hallway) The Arcade Sector (the ...in: The Main Nine, Levels, Cluster I, Aquatic. English. ㅤ. "Thalassophobia". Level 7, known as "Thalassophobia", is known for its vast, infinite sea that stretches indefinitely. The …Instagram:https://instagram. ford f150 interchangeable yearsxanadu gpdobbs tire and auto centers shilohlezhin point character drawing pdf free SHREK IN THE BACKROOMS WALKTHROUGH(level 1 to 10 speed run) | ROBLOX🚧Important links🚧 Discord: https://discord.gg/8HggVbkWEm Roblox group: https://www.robl...Level 9.6 is a sub-level in between Level 9 and Level 10 of the Backrooms. Description [] Level 9.6, also referred to as 'Foggy Suburbs' and 'Beyond the Misty Suburbs', is an infinite suburban area with American architecture. The entire level is covered in perpetual fog and is stuck at midday. The level's houses are mostly empty, with little to ... craigslist hillsborough nhset up voicemail on consumer cellular Simply survive within level 0 for 15 minutes. In this level you need to first find 2 things: A locked door and the nearby cubby where the key to it is. To get the key, first find the door and from facing it: turn 90 degrees right and go straight until you reach a much longer wall. hot sexy pokimane In Level 64, your sense of hearing is your strongest. You will hear what dwells here from far away, and likewise they will hear you. Keeping footfalls light, and timed with the dripping, is important for exploration of this level. In addition, the pools of liquid are both extremely acidic and toxic.Level 600, also known as "Planet 0," is a habitable planet orbiting a black hole. This black hole has been dubbed "Alphax." Alphax has the mass of the Sun but is only roughly 3½ miles in diameter. Because it doesn't orbit a star, the planet, nicknamed Alphax-B, is stuck at nighttime. Upon its initial discovery, Alphax-B had many buildings in ...Description: Level 8 is made of huge caverns and small cave systems that twist and turn like normal underground systems. Level 8 is very damp, with Almond Water flowing from the walls and ceiling. Stalactites and stalagmites appear to be very common in Level 8. Sounds echo throughout the Level, so it is relatively easy to listen for potential ...